
Name = "Vickers Balloon Gun"

Gage = 11.43 // []

Mass = 0.01 // [] 13,       
MassPosition_inGunAxis = -0.617, 0.008, 0.000
MOI_inGunAxis = 0.027, 1.244, 1.260, 0.081, 0.000, 0.000 // [*.]

SnappingTime = 0.04
AutoCockingTime = 0.093

ShotAnimationPeriod = 0.133 // SnappingTime + AutoCockingTime

//  : RapidityOfFire = 60 / (SnappingTime + AutoCockingTime) = 451   

ManuallyCockingTime = 0.7

ShotRate = 0 //       

FireUnLockedSafetyLockPosition = 0.0
FireLockedSafetyLockPosition = 1.0

FireLockedMaxTriggerPosition = 0.0
FireTriggerPosition = 0.5

FiringPinPositionKeysDuringManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingKeysDuringManuallyCocking = 0.75, 0.85
AmmunitionMovingKeysDuringAutoCocking = 0.0, 1.0

cartridgeCaseReleaseDuringManuallyCocking = 0.5
cartridgeCaseReleaseDuringAutoCocking = 0.5

BarrelTemperatureIncreasePerShot = 6.0
BarrelTemperatureDecreaseCoefficient = 0.045

BulletDispertionAngleData = 0.4, 1.5, 700.0, 3.5
BulletSpeedReducingData = 0.01, 700.0, 0.1, 0.05, 3.5

CartridgeCasesEjectionPosition = -0.725, -0.051, 0.0
CartridgeCasesEjectionSpeed = 0, 0, -0.5

[DrawAnimation=0] //   

	[GunMode=AutoCocking] //      
		Point = 0.0, 0.0
		Point = 0.8, 1.0
		Point = 1.0, 0.0
	[end]
[end]

[DrawAnimation=1] //   

	[GunMode=AutoCocking] //      
		Point = 0.0, 0.0
		Point = 0.8, 1.0
		Point = 1.0, 0.0
	[end]

	[GunMode=ManuallyCocking] //     
		Point = 0.0, 0.0
		Point = 0.5, 1.0
		Point = 0.9, 1.0
		Point = 1.0, 0.0
	[end]
[end]
